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Avatar de Hakarl Hakarl
Survival Time: 1 days, 21.15 hours.


Final Moments:

** End Turn **
Resting...
** End Turn **
Resting...
Player is weak with thirst.
Player: ...zzz...
It is now Night
Player is unable to see well in these conditions, making activity difficult.
** End Turn **
Player: ...zzz...
** End Turn **
Player is tired.
Player: ...zzz...
** End Turn **
Player: ...zzz...
** End Turn **
Player: ...zzz...
** End Turn **
Player: ...zzz...
** End Turn **
Player froze to death.
Player woke up.

Conditions of death:

Player froze to death.
Player is unconscious.
Player is suffering from nearsightedness.
Player is weak with thirst.
Player is skilled in hand-to-hand combat. Melee weapons are more effective and degrade slower.
Player is athletic, and can move with less fatigue.
Player is strong, and can carry more than most.
Player is tough, can take more of a beating than most, and recovers faster.
Player has trouble staying asleep, and sleep is less restful.
Player is unburdened by what they're carrying.
Player is well-rested.
Player's hunger is sated.
Player is unable to see well in these conditions, making activity difficult.
Player is wearing the protective talisman.
Player fell to the ground, and must regain footing to continue.
Player has a normal circulation of blood.
Player is not experiencing any pain.
Player's immune system is healthy.
Player discovered the bank account info at the cryo facility.
Player knows that the creature coming down the hall was a dogman.
Player is wearing a wrist strap from Gyges Cryo Facility.
Player saw the glow in the east.
Player has acted significantly more good than evil.